Aoyama Takumi is the repair rival players search for as “ReStory Takumi.” Official material confirms his biography and competition history; this guide answers the practical questions without turning missing evidence into invented unlocks. Aoyama Takumi (青山 匠) is the player's named rival. The official character reveal describes him as a veteran technician who won a local masters competition on a technicality: he finished second, but the only person known to beat him—an old friend and former master—never appeared to claim the prize. That disappearance matters more to Aoyama than the trophy.
Who is Aoyama Takumi?
Aoyama Takumi (青山 匠) is the player's named rival. The official character reveal describes him as a veteran technician who won a local masters competition on a technicality: he finished second, but the only person known to beat him—an old friend and former master—never appeared to claim the prize. That disappearance matters more to Aoyama than the trophy. He wants a victory that proves his ability rather than one created by an empty place on the podium.
When do you meet Takumi?
Treat his introduction as story and competition progression, not a calendar event that can safely be reduced to a day number. The public developer profile identifies him as the rival but does not publish a universal first-meeting day or a single shop-level requirement. If your run has not introduced him, continue normal customer work, complete available repair objectives, and advance the competition thread. Do not spend money on an unrelated license merely because an old forum post met him after buying one.

Photograph or note each layer before moving on. It prevents shells, boards, batteries, and small fasteners from being reassembled out of order.
Which competitions involve Aoyama?
Aoyama belongs to the repair-competition storyline and is the opponent associated with the game's masters-competition context. For the exact event in front of you, read the event card and target-device prompt: competition access, device family, and inventory state are separate gates. The general Assembly Competition guide covers preparation; the Akiba Championship page tracks the broader competition chain. This page does not claim that every device competition is an Aoyama encounter.
Can you beat Aoyama?
Yes—the rival exists to give the competition arc a person to measure yourself against—but the reliable method is not frantic clicking. Practice the named device outside the event, memorize dependencies rather than screen positions, and rebuild from the deepest component outward. Protect a pre-entry save, verify the current build, and use the task tracker as the completion authority. A failed attempt is useful if you record the first wrong layer instead of repeating the entire run at the same speed.
Does beating him change an ending?
No public official source establishes one Aoyama score, win, or license as a required trigger for the Normal, Happy, Secret, or Bad Ending. Keep competition progress separate from the four documented customer-route choices unless the release build shows a later callback. Beating a rival can advance the competition story without proving that it changes the final story calculation.
Rewards and unlocks: what can be stated safely
Use the event result screen for the reward attached to your current competition and build. Public material confirms competition achievements and Aoyama's narrative role, but it does not provide a stable table of every payout, unlock, or score threshold. Record the event name, target device, result, reward, and build before sharing a number. This prevents launch-week values or one route's reward from being presented as universal.
Official profile
The developer profile lists Aoyama as roughly 42–46 years old with a May 5 birthday. He likes simple oyakodon, rejects omurice as childish or tourist-oriented, and privately restores antique mechanical watches. His first broken watch came from the missing master as a practice gift, tying his quiet hobby directly to the unresolved rivalry.
Aoyama preparation checklist
Use these checks before an event involving Takumi.
- Update to the current game build
- Save before entering the event
- Confirm the exact target device
- Practice its layer order in ordinary work
- Separate competition stock from customer parts
- Record the first failed dependency, not only the final time
- Read the result screen before claiming a reward or ending effect
Research links
These are the primary pages used to check the facts and current release context in this guide.
Official information, observable release behavior, and community reports are deliberately separated. A community report is not presented as a universal fix until it can be reproduced or supported by current patch notes.


