QUICK ANSWER

If you have seen the ending or credits, check the Post-story guide first: stopped story visits alone do not prove a damaged save. If you have not finished the story, identify the last completed character task or device hand-in and the current To-Do, rather than diagnosing by Day 50 alone. Then check outstanding counter jobs, email, shelves, software, licences and conversations. Do not restart or skip days at random to force progress.

ORIGINAL DIAGNOSTIC MAP

Find the last story checkpoint that completed

Check left to right. Stop at the first state that does not match your save.

  1. KaitoInvitation and soldering-iron follow-up
  2. Brick GameReturn and rival hand-in
  3. XI-boxTourist device returned
  4. CompetitionBox, timer and result state
  5. No customersTo-Do, mail and pending orders

What is happening in your save?

01

Current story status — checked September 20

Match the last completed hand-in to one evidence level and one safe next action. The current cluster covers Kaito, Brick Game, Tourist XI-box, competition and no walk-up customers. Only the rock-musician guitar blocker is an official 1.0.015 target; the other rows remain developer-acknowledged context, player reports, or general diagnostics. A source recheck today is not a newly confirmed fix.

CheckpointEvidence stateNext safe action
Rock-musician guitarOfficial 1.0.015 targetUpdate and retest a protected pre-hand-in save
Brick Game / rival hand-inPlayer reports; broader issue acknowledgedRecord last NPC, order and To-Do
Tourist XI-Box returnPlayer report; exact cause unconfirmedUse the Tourist record below
Competition transitionPlayer reportsSeparate event result from repair state
No later walk-up customersUnknown without save contextCheck active work, mail and story state
02

Day 50 with no progress: diagnose the event node, not the day number

Status: Player reported / unresolved. Day 50 is not a verified universal trigger. Record the last named character, hand-in, To-Do, email, license, competition state, open story box, and build. Choose the next check from those event nodes; do not create a new save or repeat random days solely because the counter says 50.

A ReStory customer asking for help at the repair-shop counter

Orders begin at the counter. Read the request, then check the To-Do list before deciding that progress is blocked.

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03

Update log — reports checked September 3, 11 and 13

These dated records are retained as history, not appended as competing current-status blocks. Rechecking a source on September 20 did not establish a new fix. Use the status table above for the current next action and the issue-specific sections below for preserved details.

CheckedScope retainedWhat changed
September 3Kaito / Soldering Iron; Championship / Robby; Story quests complete automaticallyPlayer reported / Watching; no universal fix established
Aug 31 / Developer reply #13 — Sep 2Tourist XI-Box return; broader story-logic issuePlayer report followed by developer acknowledgement; no exact fix confirmed
September 11Kaito, Brick Game, Tourist XI-box, competition and no walk-up customersSeparated into distinct symptom branches
September 13One symptom-to-evidence-to-next-action tableStill current on September 20; no new source outcome
04

Story Stopped After Returning the Tourist's XI-Box

A player reply dated August 31 reports that story NPCs stopped appearing after the Tourist's XI-Box was returned. The September 2 developer reply acknowledges a broader story-logic problem still under investigation, but it does not confirm this exact Tourist checkpoint as fixed or assign it one universal cause. Preserve the save; do not rely on skipping days, buying every license or restarting as a confirmed remedy.

05

Story Stuck After Brick Game / Rival Hand-In

Status: Developer acknowledged / Investigating. Current players report story NPCs stopping after the Brick Game or rival customer hand-in, even after more online repairs, device sales, licenses and tool upgrades. A developer called the broader cluster a new story bug the team missed and is still investigating. This is not the same as the musician-guitar blocker fixed in hotfix 1.0.015. Protect the current save, then check To-Do, mail, every pending order, the delivery and storage areas, any missing device box, and the last expected NPC. If nothing advances, report the build, in-game day, last story hand-in, last NPC and Robby/box state, then share the save files with the developer instead of restarting immediately.

A story customer speaking to the player inside the ReStory workshop

Story progress can depend on a completed repair, a To-Do, and the next conversation. Check all three before treating a quiet shop as a softlock.

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06

Current recovery order

Confirm hotfix 1.0.015 first. If the blocker follows the rock musician's guitar hand-in or a three-star result, retry once from a protected pre-hand-in save. Preserve saves created before 1.0.013 instead of overwriting them. For every unrelated progression problem, continue with the normal To-Do, device-box, order, mail, software, license, conversation, competition, and save checklist.

  • Confirm hotfix 1.0.015
  • Retest the guitar / three-star blocker from a protected pre-hand-in save
  • Preserve saves created before 1.0.013
  • Use the normal checklist for unrelated progression problems
07

Where are you stuck? Evidence-led story triggers

This is not a copied nine-stage walkthrough. It lists only triggers supported by official patch notes or clearly labeled player reports; unknown narrative stages remain unclaimed.

Concrete triggerExpected next stateEvidence
Required license purchased and its main-quest order completedThe blocked main quest can advance after updating and replaying the stepOfficial 1.0.013r blocker fix
Rock-musician guitar receives the required three-star hand-inThe next story state loads after deliveryOfficial 1.0.015 hotfix target
All accepted workshop boxes and To-Dos completedA new order, mail or visitor can appearGeneral diagnostic; not a guaranteed stage number
Required mail read and software action completedThe linked order or conversation becomes availablePlayer/developer troubleshooting guidance
Competition repair handed in and result screen completedThe related follow-up can triggerCommunity progression checkpoint
Day 32: only online orders and no character jobsNo successful next trigger is established by the reportPlayer report / Watching: check Akiba Championship access and Robodog License evidence; record To-Do, mail, licenses and build before reporting
08

Previous fixes and historical patch context

Patch 1.0.013r remains relevant history: it fixed older story blockers involving bought licenses and main-quest orders. It is not the current build. Use those notes to identify a historical cause only after testing hotfix 1.0.015 and protecting the original save.

09

Quick answer: check these in order

Do not skip days at random. Check the To-Do list, every shelf and device box, all active counter and email jobs, unread or partly scrolled mail, required software installs, tool or license requirements, room and character conversations, and the latest competition result. Save to a new slot, return to the menu, reload, and recheck. Only then compare the current build with recent technical reports.

10

Developer guidance versus confirmed bugs

In the current Steam thread, FUNTUL says the team is aware of some broken-story issues while also warning that missed To-Dos or a lost device box are common. That is not a promise that one checklist fixes every save. Use the checks below to establish which visible trigger is missing, and preserve the original file before testing any workaround.

11

Progression audit

Work from concrete state rather than day number or cash total.

CheckpointWhat to verifyIf it is incomplete
To-DoNo task remains unchecked or off-screenFinish the named action
Device boxesNo accepted device is on a shelf, floor, counter, or storage areaReturn it to the bench and finish the ticket
Active jobsCounter and email orders are delivered, not merely repairedComplete hand-in or delivery
MailNewest messages were opened and scrolledRead the full message and follow its action
Software / licenseRequested install and required capability are completeOpen the correct PC page or license category
ConversationEvery room and available character was checkedLet the current scene finish before advancing
CompetitionInvitation, app entry, build, and result all resolvedFinish the current competition state
Save / buildA protected copy exists and the game is currentUpdate, reload the copy, then retest
12

Find a lost device box

Walk the shop slowly with the To-Do list visible. Inspect every shelf level, the floor beside storage, the counter, delivery area, and the bench. A repaired device still in its box can look like finished clutter while its hand-in remains unresolved. Open each suspicious box and compare the device name with active tickets. Do not sell, shred, or discard anything while reconstructing the queue.

13

Mail, software, and licenses

Open the computer and review the newest messages from top to bottom, including text below the first visible screen. Check whether a proposal, delivery, software installation, or license purchase is the actual next action. Buying unrelated licenses early is mentioned in player speculation, but the current developer reply does not confirm it as a universal cause. Treat it as report context, not a proven trigger.

14

Character and competition gates

Visit every accessible room and interact with available characters after the work queue is clear. If progression stopped around the BreadBox joystick, Robodog license, Bucket message, or Akiba invitation, confirm that the associated repair was returned and that the competition app or result screen fully resolved. Link the exact last completed scene in a bug report rather than saying only that the story stopped on day 19 or 25.

15

Safe reload and backup plan

Create a new manual slot before testing. Quit cleanly, preserve the save folder, then reload the protected copy. Do not overwrite the only pre-stall checkpoint. If a recent backup exists, compare it only after documenting the current last scene, jobs, licenses, and inventory. The Save Location guide links tinyBuild's supported restore procedure for desktop platforms and Steam Deck.

16

When to file a bug report

Report after every visible blocker has been checked and the same state survives a reload on the current build. Include platform, game version, in-game day, last completed story scene, last returned device, active and finished jobs, To-Do state, shelves and boxes checked, newest mail, purchased licenses, competition state, and a screenshot or short video. Never upload the save publicly if it contains personal folder names; send it only through a support channel that requests it.

17

Still no story NPCs after 1.0.015?

Update first: hotfix 1.0.015 addresses story progression, but it does not prove every stalled save is repaired. A new Steam report describes losing story tasks after a console-cleaning job, then continuing only email orders from roughly day 9 to day 22. The poster does not specify a build, so this is not proof of a 1.0.015 regression. Check the current story ticket, pending dialogue and unreturned device before waiting more days. If nothing changes, preserve your save and report the last NPC, completed repair, day and installed version. Do not overwrite the only copy or restart the whole campaign solely on this report.

18

Story Stuck After the Championship

Status: Player reported / Watching. A current report describes finishing the championship and the Robodog repair but receiving no next story beat. This is not a confirmed universal trigger. Protect the save, clear visible To-Dos, mail and unfinished hand-ins, leave and re-enter the shop once, then record the build, last completed event and day before reporting it.

19

Story Stuck After Robby / Robodog Repair

Status: Player reported / Watching. If Robby is returned but no customer or story task appears, confirm the repair hand-in fully completed and check mail, phone and active orders. Do not repeatedly skip days or overwrite the pre-hand-in save. Record the customer, result screen, day and build; there is no verified universal workaround yet.

20

No Walk-Up Customers — Is That Normal?

Online repair orders can continue even when story or walk-up customers stop appearing. A current Day 30 report says the player had completed the To-Do list, upgraded the shop and still received only online orders. That is a player report, not proof that furniture, wall paint or star rating is a universal trigger.

  • Separate ordinary online orders from named story/NPC visits
  • Check To-Dos, mail, phone messages and unfinished customer hand-ins
  • Confirm the current build and the last named customer who appeared
  • Do not buy random upgrades or skip many days as a guaranteed fix
  • Protect the save and report the day, last story event and empty queues if walk-ups remain absent

Cross-check this step with Patch 1.0.013r, then use Save file location to choose the next action without changing several variables at once.

SOURCES

Research links

These are the primary pages used to check the facts and current release context in this guide.

CommunitySteam General Discussions — current progression reports→CommunityPlayer report — Day 32 with online orders but no character jobs→CommunitySteam reports and September 2 developer reply — Tourist XI-Box and broader story logic→CommunitySteam discussion index — recent Tourist XI-Box thread title only→OfficialDeveloper hotfix 1.0.015 — rock musician guitar blocker→CommunitySteam Community — No walk-up customers report→CommunitySteam Community — progression report after championship and Robodog→OfficialOfficial hotfix 1.0.015 — rock-musician guitar progression fix→CommunityStory progression stopped after console cleaning (build not stated)→OfficialOfficial Hotfix 1.0.015 — story progression fix→OfficialOfficial ReStory announcements — latest full patch notes→OfficialOfficial bug-reporting and troubleshooting checklist→CommunitySteam Community — story not progressing; developer troubleshooting answer→OfficialtinyBuild support — restore a previous ReStory save→OfficialOfficial Update #2 — version 1.0.010r→
Verification note

Official information, observable release behavior, and community reports are deliberately separated. A community report is not presented as a universal fix until it can be reproduced or supported by current patch notes.