Sources: 14

ORIGINAL START CHECKLIST

Before a timed competition

Accuracy first; speed comes from a known rebuild order.

  • Same devicePractise once
  • Reverse orderCables before covers
  • Protected saveBefore entry
01

Start with your competition state

Choose one route before changing the save. These are different problems and should not share a guessed fix.

Your stateGo here
Competition app is not unlockedHow to Unlock Competitions below
App is unlocked and you are ready to enterJust unlocked timed competitions? Start here
A screw or part will not placeXI-Box report and evidence table below
02

How to Unlock Competitions in ReStory

Evidence level: community reports, not an official unlock specification or an independently reproduced test. Check the Inbox, not only Online Orders. In the linked discussion, the player had received an early message about someone looking into their competition entry, but reported no installation instructions. An invitation promise is not an installer.

If installation instructions are present, follow what the game actually shows and confirm that the installed application opens. Otherwise record the exact current To-Do, last completed story hand-in and message. Check unresolved counter items and shelves for overlooked story jobs. Buying every license or waiting for a fixed day is not a verified universal unlock method. A reply suggested returning home by bicycle, but the visible thread does not confirm that this resolved the report.

Day 33 player report and all three replies — checked October 11, 2026

Current observable stateAppropriate checkWhat it does not prove
Only Online Orders checkedOpen the separate Inbox and read the messages actually presentNo orders does not mean no story email
Early entry-arrangement message, no installation instructionRecord current To-Do and last hand-in; inspect unresolved story jobsAn installer has not been shown to have been delivered
Installation instruction presentFollow the shown instruction; confirm app presence and openingDo not invent a sender, filename or exact menu
App opens but record task remains incompleteUse the existing four-state diagnosis in Competition result not registeringInstalling, winning and story registration are different states
Day 33 report: latest Inbox subject “Competition Update”Read the message body and check whether the competition app is present and opens. The subject alone is not installation instructions.A dog-licence prerequisite is only a reply’s guess; no author-confirmed recovery or build was reported.
  • Progress Furutsuno's introduction until the Soldering Iron becomes available.
  • Complete Shinji's early requested repairs.
  • Collect Shinji's repaired phone from the counter; leaving a finished item there may hold the sequence.
  • Check Inbox separately from Online Orders; follow actual competition software installation instructions only if present.
  • Open the installed app and confirm that a competition device can be ordered.

Competition progress

Open the competition tracker

03

Just unlocked timed competitions? Start here

Save before entering, choose a device you have already repaired, review its layer order and keep its screws and parts sequence in memory. Competition mode removes normal hints and adds a timer, so accuracy comes before speed. Enter with no important customer device in a risky state, avoid leaving challenge boxes stacked during story transitions, and capture the exact part if a current soft-lock repeats.

  • Install and open the competition app after the story unlock
  • Practice the same device in normal repair
  • Memorize the reverse assembly order
  • Save before paying or entering
  • Complete every screw and cable before the outer shell
  • If input fails, exit once and record build, device and step
04

Choose the competition symptom before retrying

Do not combine an event that never triggers, an ordinary repair missing a part, a competition screw/part failure, and controls that stop responding after a retry. Each needs its own evidence record; exiting and re-entering is only a single-player attempt unless reproduced.

SymptomFirst evidence to capture
Competition never triggersRequirements, story state and app screen
Ordinary repair is missing a partOrder, inventory and exact device
Competition screw or part will not placeDevice, layer, target and timer
Interaction fails after retryFirst run versus restarted run
05

Historical patch record — XI-Box competition report — checked September 14

A historical XI-box case describes a placement highlight disappearing after retry; a newly purchased box could be completed while the original remained. The excerpt does not show the build or a general recovery result. Back up first and do not keep buying boxes. The official 1.0.013r competition fixes do not establish that every later placement symptom is solved.

06

Competition-box obstruction report — checked September 14

A September case describes two competition boxes, one blocking the bench: parts went into it, screws could not be secured, and the attempt could not finish or cancel. No developer reply or recovery result is visible. Similarity alone does not establish the same cause as the final-story transition issue.

07

Competition progress tracker: one row per device

Legend of Akiba needs one confirmed assembly-competition win for every available device, not repeated wins on a familiar model. Use the tracker on this page to record participation, a win, and an optional best time. It is saved only in this browser and shared with the Akiba Championship page.

08

How to enter a competition

Advance the shop and competition storyline until an event prompt becomes available, then read the event card before committing. Confirm the named device, any license or progression gate, and the inventory you will take in. There is no safe universal shortcut that unlocks every event immediately. If an event is absent, finish open story or customer work and revisit the competition interface rather than purchasing every license at random.

09

Entry checklist

Make the event a controlled run, not a blind test.

  • Install the latest patch
  • Create a pre-entry save
  • Read the target model exactly
  • Practice one ordinary rebuild of that model
  • Keep customer and donor parts out of the event loadout
  • Confirm cash remains for bills and accepted orders
  • Capture the event result before leaving
10

The five-pass assembly routine

Sort first, then build inside-out. This routine minimizes corrections.

PassActionReady when
1. InventoryGroup board, controls, cables, covers, and fastenersEvery required family is visible
2. CoreSeat the deepest board or mechanismOrientation and mounts align
3. ControlsPlace buttons, sticks, switches, and cablesNo lead is trapped or floating
4. ShellClose shields and coversThe case meets without force
5. FastenersReturn screws by recorded layerThe task tracker completes
11

How scoring improves

The game communicates success through the event and task interface; public official pages do not provide a complete scoring formula. In practice, improve the variables you can control: correct first placement, fewer backtracks, a stable camera angle, and no missing layer. Do not sacrifice accuracy for rapid clicking. One upside-down control or premature shell closure costs more than a deliberate pause.

12

How to beat Aoyama

Prepare for Takumi as a device test, not a dialogue puzzle. Identify the target model, rehearse its dependency chain, and decide your placement order before entering. During the run, follow the same inside-out sequence used in practice. If you lose, write down the first correction that consumed time—wrong orientation, trapped cable, missing underlying part, early cover, or overlooked screw—and drill only that transition.

13

Akiba Championship progression

Treat the Akiba Championship as part of the wider competition chain. A lower-level competition result, device familiarity, and story progression can matter independently; the current event prompt is the authority for what is still missing. Use the dedicated championship page for route-specific notes and keep ordinary assembly achievements separate from claims about championship rewards.

14

Rewards, devices, and unlocks

Reward and device pools can differ by event and build, so record what the result screen actually awards. A useful note contains event name, target model, placement, reward, newly unlocked item, and game version. Do not copy a currency amount from a launch-week run without reproducing it. Steam's public achievement list confirms milestones for winning one competition, competing with multiple devices, and covering the device set; it does not define every event payout.

15

Patch and inventory status

Update before using an old workaround. Patch 1.0.009r addressed competition inventory problems, while 1.0.010r fixed a blocker involving missing screws inside a device. If stock still disappears, reload the protected pre-entry save, compare inventory before and after entry, record the target model and build, and reproduce once. Do not rebuy an entire loadout until the items are also absent outside the event.

16

Historical patch record — Current Competition Problems — Post 1.0.015 · Checked September 3

Separate official 1.0.013r fixes from later individual cases. Preserve the pre-entry save and record device, build, failed placement and result before retrying.

If a fourth record is beaten but the story task remains, compare four states: assembly accepted, the displayed challenge target beaten, the exact To-Do checked after returning, and the next email, NPC or licence event appearing. A personal best or four website marks does not prove story registration. Copy the exact task and corresponding device instead of substituting any four wins or inventing a fixed model order.

The Steam post describes Compete attempts and personal records while the fourth task remains open. Practice confusion is the player’s question, not a confirmed cause; no reply or developer confirmation is visible. GamesRef and Cheatbook describe story tasks and an empty-counter end-of-day step, but these are source-based leads, not a guaranteed recovery. Back up before testing that transition and record pending counter work and the actual change. Do not promise a licence or next event until it is visible.

ProblemSource scopeNext record
Tape Recorder parts do not snap and nearby pieces detachCommunity case after 1.0.015Correct part, target position and first failed snap
XI-box screw point deactivates after retryOne player repeated the state three timesFirst-run save and lower-left screw point before/after retry
Second device does not appearCommunity casePrior result screen and next app state
Competition does not triggerCommunity caseRequirements, pending story and app state
XI-box / ThinkerDad competition issuesOfficial 1.0.013r patch scopeKeep later symptoms separate from the historical fix
Interaction fails after placement/restartCommunity casePre-entry save, device, part, timer and result
17

Post-run review

Save the result, then review one failure at a time. Distinguish a knowledge error from a build issue: a repeatable missing screw on the newest patch belongs in a bug report, while a cover blocked by an unseated cable belongs in practice. This small review loop turns each event into device knowledge and is more valuable than memorizing frantic clicks.

18

Known Soft Lock Before the Final Story Beat

Status: Developer acknowledged / Investigating. A current report warns that leaving an unfinished Assembly Challenge box in the green delivery box when the final story beat passes can produce an invisible assembly outline or cardboard-box state. The reporter completed Palaloid but became stuck at the Nony PlayMachine screws; a developer replied that the team would investigate. This is not confirmed fixed.

  • Finish or remove active Assembly Challenge boxes before crossing the final story beat
  • Keep a manual save before the late-story transition
  • Do not discard customer or competition parts
  • Capture the green delivery box, invisible outline, task counter and build
  • If reproduced, stop before overwriting the checkpoint and submit the evidence
19

Use one shared competition record

The tracker below and the Akiba Championship tracker use the same browser record. Search or filter it to find missing devices. It restores only entries you previously saved here; unknown older wins still require visible in-game evidence, and unchecked means unrecorded / verify.

20

XI-Box competition status: diagnose on the device page

Normal XI-box repair and the timed competition have different failure reports. Keep this page for competition unlocks and general technique; use the symptom-first XI-box dossier for the lower-left screw, DVD drive or hard-drive placement state.

21

FAQ: do I need every assembly competition?

Three similar questions have different evidence. Do not turn an achievement condition into a story requirement.

GoalEstablished scopeOpen questionNext check
Legend of AkibaAt least one result for each required deviceWhether newer devices change the live requirementKeep the legacy checklist and compare current source differences
Main storyNo source here establishes every competition as mandatoryThe exact gate in the current saveRead To-Do, Inbox and the championship guide; preserve a save
Robby licenceA competition prize, not a shop purchaseFixed event unlock day or complete dialogue sequenceRecord the visible event and licence state rather than grinding every event by assumption
22

Device data

DeviceEntry feePrizeNetShop-clock timeNet / shop-minute
Nony PMP¥1,300¥5,900¥4,6002h 31m30.5
Pokia 3310¥1,100¥5,300¥4,2001h 28m47.7
Atari 2600¥1,100¥5,300¥4,2001h 43m40.8
Unicorp 99L¥700¥4,100¥3,4000h 53m64.2
Atari CX40¥600¥3,800¥3,2000h 49m65.3
Autorolla Razor¥1,200¥5,600¥4,4001h 34m46.8
Nony Goman¥2,500¥9,500¥7,0005h 2m23.2
Nony PlayMachine¥1,000¥5,000¥4,0001h 42m39.2
Eggotchi¥800¥4,400¥3,6001h 1m59
Palaloid¥2,100¥8,300¥6,2004h 40m22.1
Pokia Njoy¥1,300¥5,900¥4,6002h 3m37.4
Patento BS¥1,600¥6,800¥5,2003h 3m28.4
Atari Lynx¥2,300¥8,900¥6,6003h 32m31.1
Unicorp Kettle¥700¥4,100¥3,4000h 51m66.7
Autorolla WT2000¥900¥4,700¥3,8001h 8m55.9
Brick Game¥800¥4,400¥3,6001h 4m56.2
Game Duck¥1,500¥6,500¥5,0002h 39m31.4
BreadBox Joystick¥900¥4,700¥3,8001h 13m52.1
XI-box Controller¥1,200¥5,600¥4,4001h 30m48.9
Simsons M65¥1,400¥6,200¥4,8002h 20m34.3
XI-box¥1,400¥6,200¥4,8002h 53m27.7
Unicorp Vision¥1,200¥5,600¥4,4001h 51m39.6
Robby¥2,830 / GamesRef ¥2,500 · Disputed¥9,500¥6,6703h 51m28.9
Blueberry Curl¥1,100¥5,300¥4,2001h 49m38.5
Nerdio W-91F¥1,000¥5,000¥4,0001h 35m42.1
IDM ThinkerDad¥2,560 / GamesRef ¥3,600 · Disputed¥12,800¥10,2403h 51m44.3
Mapple Mypod¥700¥4,100¥3,4000h 56m60.7
Wertu Signature¥1,300¥5,900¥4,6003h 9m24.3
Guitar Legend¥1,200¥5,600¥4,4003h 49m19.2
PlayMachine Controller¥1,100¥5,300¥4,2001h 34m44.7
Fuzzby¥1,800¥7,400¥5,6002h 39m35.2

Source snapshot · build reference: · 1.0.033r · Sources

Disputed

IDM ThinkerDad

Disputed
Entry fee
Wiki
2560
GamesRef
3600

restory.wiki · GamesRef

Patento BS

Disputed
Part count
Wiki infobox
13
Parts table quantity
16
GamesRef
16
GamesRef part quantity
16
Part count
Wiki
13
GamesRef
16

restory.wiki · GamesRef

Robby

Disputed
Entry fee
Wiki
2830
GamesRef
2500

restory.wiki · GamesRef

Unicorp 99L

Disputed
Part count
Wiki
7
GamesRef
8

restory.wiki · GamesRef

Sources (EN)

Sources

Game data adapted from the Devices, Competitions, Licenses and Achievements pages. Changes: reformatted, combined and cross-checked. Adapted wiki data tables use the same licence. GamesRef facts are cross-checks, not copied prose. Steam unlock rates are a dated snapshot. Build reference identifies the price guide; wiki and GamesRef do not specify a build for each row. Unofficial fan site; not affiliated with Mandragora or tinyBuild.

restory.wiki · CC BY-SA 4.0 · GamesRef · Steam · 1.0.033r · Steam 2026-11-01

SOURCES

Research links

CommunityFourth story task remains pending — original player report; no developer reply (checked October 3, 2026)→OfficialSteam achievements — competition conditions→CommunityCompetition access mail — Inbox versus Online Orders; player had no installation instruction→CommunityCommunity-documented competition unlock route→OfficialOfficial patch 1.0.013r — historical XI-Box and ThinkerDad fixes→CommunitySteam player report — competition boxes obstructing assembly→CommunityCurrent timed competition discussion→CommunitySteam report and developer reply — final-story assembly challenge soft lock→CommunitySteam report — XI-box competition screw and drive conflicts→CommunitySteam Community — current post-1.0.015 competition reports→CommunitySteam Community — current Assembly Challenge soft-lock report→CommunitySteam Community — September 2 Tape Recorder, XI-Box and second-device competition reports→CommunitySteam Bugs & Technical Issues — current competition trigger reports→CommunitySteam report — disappearing competition part and developer log request→

Verification note

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