Legend of Akiba can look complete while one or two records remain unbeaten because the game does not clearly mark every cleared model. The developer is working on that feedback and published the original record times players can audit. Steam’s public condition is to win at least one assembly competition for every device. Separately, the developer’s troubleshooting answer for a missing unlock is to inspect each saved record and find any time still equal to the original table. A large total number of wins, or beating several familiar devices repeatedly, does not prove Steam registered a win for every device.
Legend of Akiba requirement
Steam’s public condition is to win at least one assembly competition for every device. Separately, the developer’s troubleshooting answer for a missing unlock is to inspect each saved record and find any time still equal to the original table. A large total number of wins, or beating several familiar devices repeatedly, does not prove Steam registered a win for every device.
Why it may not unlock even when every challenge looks complete
Status: Developer acknowledged / Working on visibility. The developer says it is easy to miss one or two records because the game gives no clear signal that each one was beaten. Current player reports also include saves that appear complete but still lack the achievement. That establishes a current troubleshooting boundary, not a promise that every missing unlock has one cause.
Developer-posted original record times
Enter your saved best time beside any developer-posted original record, then filter equal, faster, slower, or unknown rows. This local comparison is diagnostic only: it does not read the game and cannot prove that Steam registered the achievement.
Compare the label and time exactly as they appear in your competition records. If your time equals the posted original, replay that device and finish faster. The developer post contains 30 internal labels while this site’s existing user-facing tracker contains 29 named device rows; do not guess which label is extra or silently merge names. “Furby 2:00:50” is retained exactly as posted rather than corrected without evidence.
Use mm:ss or h:mm:ss (minutes and seconds 00–59). Times stay only in this browser. Equal/faster/slower is a record comparison, not an achievement verdict.
| Developer label | Original time | My saved time | Comparison |
|---|---|---|---|
| Atari_CX40 | 0:00:49 | Unknown | |
| Flashlight | 0:00:53 | Unknown | |
| Kettle | 0:00:51 | Unknown | |
| Eggotchi | 0:01:01 | Unknown | |
| BrickGame | 0:01:04 | Unknown | |
| WalkieTalkie | 0:01:08 | Unknown | |
| BreadBox | 0:01:13 | Unknown | |
| Autorola | 0:01:34 | Unknown | |
| PlayMachine | 0:01:42 | Unknown | |
| Nerdio | 0:01:35 | Unknown | |
| Atari2600 | 0:01:43 | Unknown | |
| Pokia3310 | 0:01:28 | Unknown | |
| Blueberry_Curl | 0:01:49 | Unknown | |
| Unicorp_Vision | 0:01:51 | Unknown | |
| XI-box_Duke | 0:01:30 | Unknown | |
| Pokia_NJOY | 0:02:03 | Unknown | |
| PMP | 0:02:31 | Unknown | |
| Seamens_M65 | 0:02:20 | Unknown | |
| XI-box | 0:02:53 | Unknown | |
| Gameduck | 0:02:39 | Unknown | |
| Patento_BS | 0:03:03 | Unknown | |
| Palaloid | 0:04:40 | Unknown | |
| Atari_Lynx | 0:03:32 | Unknown | |
| Robby | 0:03:51 | Unknown | |
| Nony_Goman | 0:05:02 | Unknown | |
| Guitar_Legend | 0:03:49 | Unknown | |
| IDM_ThinkDad | 0:03:51 | Unknown | |
| Mapple_Mypod | 0:00:56 | Unknown | |
| Furby | 2:00:50Original format not verified; comparison stays unknown. | Unknown | |
| Wertu_Signature | 0:03:09 | Unknown |
What to replay first
Start with any row equal to the original time, then any device whose result screen you may have skipped or whose save was reloaded. Let the result screen finish and confirm the new best time is stored before moving on. You do not need to beat an invented one-minute target; the check is whether your recorded time is better than that device’s posted original.
Current bug boundary
The developer said the team is working on the missing completion signal. They did not confirm a universal achievement bug or a fixed build in this thread. If every visible time is better and the achievement still does not unlock, keep the save, capture the full record list and current build, and report the mismatch instead of repeatedly deleting progress.
Use the 29-device tracker without duplicating build orders
Use Akiba Championship for the current device-by-device win tracker and build-order references. Use Assembly Competition for mechanics and current soft-lock warnings. This page stays focused on the achievement condition, original-time audit and missing-unlock diagnosis.

Original editorial illustration of a repeatable record audit. It is not a game record screen or evidence that every competition was won.
Report a complete non-unlock case
Include the game build, Steam online state, save day, every visible best time, the last device replayed and whether its result screen completed. Mark developer-posted values as recorded evidence and your own screenshots as player evidence unless you have a complete first-party test record.
Audit records in a repeatable order
Export or photograph the full record list before replaying anything. Mark rows that equal the developer-posted original time first, then rows that are missing, unreadable or uncertain. Replay one model, wait for its result screen, verify that the saved best time changed, and only then mark that row complete. This produces a reproducible device-by-device audit without assuming that total wins or a fast time on another model covers the missing one. Do not delete the save or reset every competition record to make the list look cleaner. A before-and-after record for one model is more useful than a fresh save with no history. If a displayed label differs from the public table, preserve the exact spelling and capture both screens rather than silently assigning it to a similar device. Record the build beside the audit because labels or timing data may change in a later patch.
- Preserve the original list before changing a record
- Check equal and unknown rows before already-faster rows
- Replay only one device between record checks
- Keep the 29-device site tracker and 30-label developer table distinct
- Escalate with the complete record list if every visible row is faster
Research links
These are the primary pages used to check the facts and current release context in this guide.
Official information, observable release behavior, and community reports are deliberately separated. A community report is not presented as a universal fix until it can be reproduced or supported by current patch notes.



