Finish the required cleaning, leave the centered desk view, then use the switch to the right of the front window to open the ReStory shop. Complete every cleaning target shown by the tutorial, including surfaces outside the centered camera view. Sweep the floor and check both sides of the room, the front-window area, boxes, newspaper and other highlighted starter clutter. The objective tracker—not the room’s appearance—confirms completion. When it stops asking for cleaning, return to free room view and use the wall switch to the right of the front window to open the shop.
How Do I Clean Up the Store in ReStory?
Complete every cleaning target shown by the tutorial, including surfaces outside the centered camera view. Sweep the floor and check both sides of the room, the front-window area, boxes, newspaper and other highlighted starter clutter. The objective tracker—not the room’s appearance—confirms completion. When it stops asking for cleaning, return to free room view and use the wall switch to the right of the front window to open the shop.
Where the shop switch is
Face the storefront from the room and look at the wall immediately to the right of the front window. The switch is not part of the centered workbench interface. Leave any close-up view before searching; if the blue repair mat fills the screen, you are still looking from the wrong interaction layer.
Exact first-opening sequence
Complete the tutorial's required shop cleaning before trying to open for customers. Wait until the objective itself changes rather than judging by how clean the room looks. Exit the floor, bench, computer, or inventory focus, rotate toward the storefront, move the cursor along the right edge of the window, and use the interaction prompt on the wall switch. One successful interaction changes the shop state and advances the objective.
- Finish every marked cleaning target
- Return to the free room view
- Face the front window
- Scan the wall on the window's right
- Interact with the switch once
- Confirm the objective changes before doing another task
What the screen should show
Use the objective tracker as the source of truth. If it still asks for cleaning, the switch is not the next valid action. If cleaning is complete but no room objects highlight, close the computer, repair, or inventory view. When the storefront is in view, the correct control is a small physical wall interaction rather than a browser button, email command, counter prompt, or device part.
Why the switch appears to do nothing
Most failures fall into one of four states. Check the state before reloading so the same action is not repeated without changing the cause.
| What you see | Likely cause | Next check |
|---|---|---|
| Cleaning objective remains | A marked surface is incomplete | Revisit the floor and tutorial cleaning targets |
| Only the mat or device is visible | Workbench focus is still active | Back out to the room view |
| Computer or email fills the screen | You are in an online interface | Close it and turn toward the window |
| Window is visible but no prompt appears | Cursor or camera is not on the right wall | Scan the window's right edge slowly |
| Correct prompt appears but state never changes | Possible save/build issue | Protect the save, update, reload, then document the objective |
If the objective is genuinely stuck
Make a separate save before testing a workaround. Confirm the current game version in Steam, install available updates, reload the checkpoint, and repeat only the verified sequence. If the same state reproduces, capture the full storefront, objective text, and build number in one screenshot or short recording. A report with those three details lets the community distinguish a blocked tutorial state from a missed cleaning target or a camera still focused on the bench.
Common wrong places
The computer becomes important later, which makes it a natural but incorrect place to search. The shop's open state belongs to the physical room. Use this rule elsewhere in ReStory too: objectives about email, shopping, or firmware usually belong to an interface; objectives about opening, cleaning, or moving around the shop usually require leaving that interface.
- Not on the repair mat
- Not in the marketplace browser
- Not in email
- Not on the front counter
- On the wall to the right of the front window
Research links
These are the primary pages used to check the facts and current release context in this guide.
Official information, observable release behavior, and community reports are deliberately separated. A community report is not presented as a universal fix until it can be reproduced or supported by current patch notes.




