QUICK ANSWER

Internet speed is primarily a difficulty and cash-pressure choice. The developer describes faster or slower starting internet as a difficulty indicator. A current independent walkthrough records ¥500, ¥1,000, and ¥1,500 weekly plans and did not observe faster order arrival, so do not buy the top plan expecting a guaranteed request-speed bonus.

01

Current plan comparison

A current independent guide observed different weekly fees, but the observed fee list is not an official permanent balance table and no controlled current-build test verifies that a higher plan makes orders arrive faster. Treat the fee shown in your current game interface as authoritative. The December 2025 developer reply describes Demo-era design intent and remains historical context, not a current speed, order-frequency, or income test.

PlanObserved weekly costPractical choice
Low¥500Lowest recurring cost; no verified speed or order-rate claim
Medium¥1,000Middle price tier; no verified performance advantage
High¥1,500Highest recurring cost; buy only if the displayed cost fits your budget
The ReStory marketplace showing device listings, condition, price, and seller rating

Marketplace decisions start with the listing: compare condition, price, seller information, license access, and the parts or resale purpose before buying.

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02

Choose by budget, not a promised order timer

The developer frames the plan as a difficulty indicator, while a current independent guide did not observe faster request arrival. Use the weekly charge as the deciding variable unless a future official note documents another effect.

03

Evidence note: demo design direction, not a current speed test

The developer reply was posted in a December 2025 Demo discussion. It says the full-game internet choice was intended to act as a difficulty setting, while the Demo difference was small. That is historical design context—not proof that the current release changes page speed, order frequency or income. The observed weekly prices below come from an independent guide and should be checked in game after balance updates.

04

What the developer has said

In a Steam discussion about marketplace and request pacing, the developer explained that choosing slightly faster or slower internet at the start acts as a difficulty indicator. That supports treating the plan as an economy setting rather than a guaranteed order timer.

A story customer speaking to the player inside the ReStory workshop

Story progress can depend on a completed repair, a To-Do, and the next conversation. Check all three before treating a quiet shop as a softlock.

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05

Why the cheapest plan is often sensible

Weekly internet cost competes with replacement parts, licenses, and tools. Early on, a ¥500 or ¥1,000 buffer can be more useful than an unverified speed advantage. Upgrade only when recurring expenses are comfortable.

06

FAQ: Does the fastest plan bring orders sooner?

No official source currently guarantees that. One independent current-build guide did not observe faster order arrival.

07

FAQ: Which plan should beginners choose?

The low or middle plan. Both protect the repair budget while you learn the shop economy.

08

FAQ: Can a patch change this?

Yes. Prices and pacing can be rebalanced, so confirm the in-game weekly cost after major updates.

09

How Does the ReStory In-Game Browser Work?

The shop computer is the hub for three separate jobs: use the Spare Parts Guide when a repair needs a replacement, check the Marketplace when you want to buy or resell a device, and use Email Orders for remote customer work. Your internet plan is a separate weekly-cost choice. A developer described the full-game system as a difficulty selection, but did not promise that the expensive plan makes pages load faster or guarantees more email orders. Choose the plan by the cash buffer you can safely keep after parts and bills. A current community answer also reports that the built-in shop and tool tabs can be minimized but not cleared. Treat that as a player observation, not an official control guarantee.

  • Parts: identify the exact replacement before spending cash
  • Marketplace: compare device cost, condition and repair risk
  • Email Orders: accept remote work only when bench capacity is available
  • Internet plan: treat the weekly fee as a difficulty and budget trade-off

Cross-check this step with Money guide, then use Marketplace to choose the next action without changing several variables at once.

SOURCES

Research links

These are the primary pages used to check the facts and current release context in this guide.

Verification note

Official information, observable release behavior, and community reports are deliberately separated. A community report is not presented as a universal fix until it can be reproduced or supported by current patch notes.