Source: August 6 launch-day thread, developer Misao, reply #6. Reply #8 is a player interpretation, not a developer statement.

Sources: 5

01

Compare the weekly charge in your current save

Check the weekly charge on the bill in your current save. If a bill is on the counter, open it to read the amount and pay it from the register.

Budget choiceWhat to check in your save
LowKeep the lowest recurring commitment while learning repair costs.
MediumCompare the displayed fee with the cash reserved for accepted jobs.
HighUse only when the higher recurring charge fits your budget.
02

Choose by budget, not a promised order timer

The developer frames the plan as a difficulty indicator, while a current independent guide did not observe faster request arrival. Use the weekly charge as the deciding variable unless a future official note documents another effect.

03

Evidence note: demo design direction, not a current speed test

Misao’s August 6 launch-thread reply #6 explains difficulty and payment. Reply #8 is a player’s no-benefit interpretation. The older Demo discussion is historical context; neither supplies a measured order-rate formula for the current build.

04

What the developer has said

Source: August 6 launch-day thread, developer Misao, reply #6. Reply #8 is a player interpretation, not a developer statement.

05

Why the cheapest plan is often sensible

Keep a cash reserve for accepted repairs, licences, tools and recurring bills. Use the historical price differences only as budget examples; compare the fee displayed in your own game before selecting.

06

FAQ: Does the fastest plan bring orders sooner?

No official source currently guarantees that. One independent current-build guide did not observe faster order arrival.

07

FAQ: Which plan should beginners choose?

Choose Low if funds are tight. Medium is reasonable if its weekly bill still leaves enough for accepted repairs.

08

FAQ: Can a patch change this?

Yes. Prices and pacing can be rebalanced, so confirm the in-game weekly cost after major updates.

09

How Does the ReStory In-Game Browser Work?

Use Spare Parts for a replacement, Marketplace for buying or reselling a device, and Email Orders for remote work. Those tasks are separate from the weekly internet fee. A community report says built-in shop/tool tabs can be minimized but not cleared; this is a player observation, not an official control guarantee.

  • Parts: identify the exact replacement before spending cash
  • Marketplace: compare device cost, condition and repair risk
  • Email Orders: accept remote work only when bench capacity is available
  • Internet plan: treat the weekly fee as a difficulty and budget trade-off
10

FAQ: Does a more expensive internet plan increase online-order payouts?

A higher payout has not been verified. The developer describes the plan as a difficulty and payment choice. There is no verified payout multiplier, order frequency or formula for each plan. Check the weekly bill and the payout shown for each order in your save. Treat them as separate figures and keep your save while you compare.

Steam · Misao #6

11

Can you upgrade the internet plan mid-save?

The developer describes the starting selection. A current mid-save switching method remains unverified. If the game presents a choice, subtract the displayed low weekly fee from the displayed high weekly fee to calculate the extra cost. Compare the actual bill separately from order payouts.

Steam · Misao #6

Historical gameplay footage — JMXP, Aug 7, starts 12:52 Early-release visual context only. At 12:52 the video shows the repair workbench, not a plan-selection menu. The bill visible at 14:57 says RENT, ¥2,000: that is rent, not an internet-plan charge. This footage does not verify current internet bills, a speed formula or mid-save switching.

Cross-check this step with Pay bills, then use Money guide to choose the next action without changing several variables at once.

SOURCES

Research links

Verification note

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